IFCA
Welcome to the Forum IFCA - International Forza Club Association.
IFCA
Would you like to react to this message? Create an account in a few clicks or log in to continue.

TYA Racing All Wheel Drive Challenge rules

Go down

TYA Racing All Wheel Drive Challenge rules Empty TYA Racing All Wheel Drive Challenge rules

Post by Guest Mon Dec 31, 2012 12:55 pm

Section 1: Point Structure


1st 30
2nd 27
3rd 25
4th 23
5th 21
6th 20
7th 19
8th 18
9th 17
10th 16
11th 15
12th 14
13th 13
14th 12
15th 11
16th 10
17th 9
18th 8
19th 7
20th 6
21st 5
22nd4
23rd 3
24th 2
DNQ 1
DNS 0






DNQ (Did Not Qualify) Driver showed for qualifying, but did not place in the top 24 and therefore did not make the race.
DNS (Did Not Show) Driver did not show for Qualifying, and no grid positions were open to be "auto-qualified" into.

Section 2: Scoring Rules

Drivers must complete a minimum of 15 laps or 15 minutes, whichever comes first.

Caution laps will not affect the number of minimum laps completed or time limit.

Drivers who lag or quit out of a room prior to the completion of 15 laps or 15 minutes, whichever comes first, will receive points for last place overall based on the total number of qualified drivers.

Drivers who are able to complete a minimum of 15 laps or 15 minutes, whichever comes first, before lagging or quitting out will receive last place points for their specific room.

Manufacturers will only be awarded points for the highest finishing position.

No bonus points will be awarded for Pole or fastest lap times.

All ties will be broken through a total of the least number of DNQ's.

If needed, ties will be broken using the total number of finishing positions 1st through 8th place, beginning with race wins.

If tie is unable to be broken, the tie will stand.

There will be no dropped or double point races during the 10 race season.

Section 3: Qualifying

Qualifying will be held at the current weeks track and will consist of one 10 minute time limited session.

Qualifying rooms will be setup as Career rooms with Collisions set to “Off”, Damage set to “Simulation”, Race End by "Time Limit" and Win by "Fastest Lap."

It is each driver’s responsibility to ensure the integrity and function of their cars.

Pits will be open during qualifying for those drivers who damage their car; however, time limit will not be extended.

Qualifying will not be restarted once all drivers have completed a minimum of two laps.

If any driver lags out before completing two laps, the room official may restart the room.

If any driver quits out before completing two laps, he/she will receive a DNQ.

If a driver lags or quits out of a qualifying room after completing two laps, he/she will be awarded grid position based on best lap completed before lagging or quitting out.

Drivers may run any tuning setup they prefer, so long as the car meets the series upgrade restrictions.

Grid positions will be awarded by lap times starting with the fastest lap earning Pole Position, and each lower lap getting the next grid position.

Any driver who shows up after the qualifying session starts will not be allowed to qualify, but instead will be "Auto-Qualified" behind all other qualified drivers.

If more than one driver is Auto-Qualified they will be qualified in order of arrival.

If there are no open grid positions for Auto-Qualified drivers, those drivers we receive a DNQ and will earn 0 points for that race.

* Forza note: Whether your lap times were clean or dirty, whichever lap time shows on the race results screen will be used as each drivers fastest lap.


Section 4: Race Rules

Each week will be a two race format, a 10 lap sprint race and a 20 – 30 lap main depending upon the track.

A pit stop is required in race 2 only.

Races will begin from a standing start after the completion of 1 warm-up (positioning) lap.

Pace speed will be 60-70 mph.

Each driver must maintain a distance of between 80 and 100 feet during the warm-up lap.

When drivers approach the Start/Finish line at the end of the warm-up lap, each driver must be between 20 and 30 feet from the driver directly in front of them with the Pole position and 2nd place drivers stopping just before the Start/Finish line.

After all drivers are in their respective grid positions and have come to a complete stop at the Start/Finish line, the room official will count down from 3 announcing "Go, Go, Go" to start the race.

Any driver jumping the start will be penalized with a mandatory pit stop that must be taken within the next two laps even if Pit Lane is closed to the other drivers.

Pit stops required by a penalty will not count toward the mandatory Pit stop for the race.

Races will be run with Collisions set to "On", and Damage set to "Simulation”, Race End by Laps" and Win by “Completion."

It is the responsibility of each driver to maintain the integrity and function of their car.

Races will not be restarted once the lead driver completes lap 5 or 5 minutes have past.

Pit lane will not open until the lead driver completes lap 5.

Drivers exiting Pit Lane must observe the entire Pit Lane.

Any driver found leaving Pit Lane early will be penalized with an additional Mandatory Pit Stop.

If offense is found after the completion of the race, the driver will be penalized with a two point deduction of points for that race.

Any restarts prior to the lead driver completing lap 5 or 5 minutes, whichever comes first, will be at the discretion of the room official.

All drivers will be required to make at least one Pit stop after Pit Lane has opened, but before completing 80% of the required race laps.

The AWDC Schedule will display the exact lap that 80% will be.

Drivers will not be permitted to driver off-track for any reason.

Any driver found driving off-track will be penalized with an additional mandatory Pit Stop.

If offense is found after the completion of the race, the driver will be penalized with a two point deduction of points for that race.

Race 2 will follow the same gridding procedures as race one with the one exception being that race to will invert the field using the finishing order from race 1.

Section 5: Cautions

Cautions may be called by any driver during a race.


Cautions may be called when one or more drivers lose control of their car(s) creating a hazardous condition for the other drivers.

If a driver wrecks his/her car but does not create a hazard for the other drivers, a caution may not be called.

Once a caution has been called, the race leader will slow down to pace lap speeds (60-70 mph).

All drivers must maintain their current "Track" positions.

Track position may not be the same as race position.

No driver is permitted to pass any other driver, for any reason, while under caution.

As each driver catches up to the race leader, drivers will form a single file line behind the race leader maintaining a distance of 80 to 100 feet from the driver directly in front of them.

Pit lane will close during cautions, provided the race leader has completed lap 5.

If the lead driver has not completed lap 5, the room official can declare either a restart of the race or open Pit Lane to the damaged drivers only.

Any driver choosing to enter Pit lane will not retain their current position, but will rejoin the race at the back of the pack.

If the current race leader chooses to enter Pit Lane, he/she must announce that they are doing so and inform the other drivers that there may be a new race leader to follow.

Once the field has reformed after drivers have chosen to pit have rejoined the pack, the lead driver, upon reaching the Start/Finish line, will announce "Go, Go, Go" signaling the restart of the race.


Section 6: Driver Registration


# 1 will be reserved for the previous season’s winner.

No 0's will be permitted before your car number (i.e. 001).

No letters will be permitted in car numbers (i.e. 20m, v05).

Car numbers must be between # 2 and # 99.

All drivers wishing to register for an AWDC season must contact one of the AWDC race officials through Xbox LIVE Messenger letting them know of your intent to race.

Message must contain the Make and Model you have chosen to driver, as well as your preferred car number choice.

If an interested driver is part of a car club or racing league and plans to represent them during the season, the name of the club or league needs to be included in the message.


Last edited by TYA Stig 50 on Tue Jan 29, 2013 12:20 pm; edited 1 time in total

Guest
Guest


Back to top Go down

TYA Racing All Wheel Drive Challenge rules Empty Re: TYA Racing All Wheel Drive Challenge rules

Post by IFCA GTDon Wed Jan 16, 2013 8:07 pm

where is the points table?

_________________
TYA Racing All Wheel Drive Challenge rules 20160110
"Piggy" aka "The Pig"
IFCA GTDon
IFCA GTDon
IFCA LICENSE: ELITE
IFCA LICENSE: ELITE

Male

Posts : 14744

Local : Minnesota, USA

Registration date : 2007-04-04


Forza Profile
XBL Gamertag: GTDon2
IFCA Car #: 4
Infractions: 0 out of 3,000,000,000

http://allamericanracers.webs.com/

Back to top Go down

Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum