IFCA

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IFCA Trans-Am Relay Challenge Season 5 Aug 10th

Fri Jul 05, 2019 8:54 am by GTDon2

IFCA -  International Forza Club Association - Portal Trans-Am+Indy


Welcome to Season 5 of the IFCA Trans-Am Relay Challenge Aug 10th!


Finally, we have arrived at the pinnacle of Trans-Am racing via the use of the modern T/A cars that are used today.  Just as with the real TA2 class there are only 3 manufacturers, so whether you are a Chevy guy, a Ford fan, or a MOPAR man like me, you will have several cars to pick from each manufacturer.  There are 4 Camaros, 3 Mustangs, and 3 Challengers you can use. All 10 cars are fully prepped with complete tunability including down force.  

Builds here:
http://ifca.forumotion.com/t6589-ifca-season-5-modern-trans-am-car-builds

The build spec is intended to emulate the real TA2 class as much as Forza will allow.  This means that certain compromises have been made in the hp department to allow all the cars to compete fairly.  Unlike real TA2 cars, our IFCA cars cannot be limited to 500hp.  Instead, our cars are more like TA2 but with TA level hp ranging from 600-900hp.  This makes them exceptionally challenging to drive fast, --some may even wish to return to the old cars of the original series. lol

Speaking of the old cars, we will return to using them in Season 6 when we add the ATCC (Australian) cars to the mix in Oct.  Because of the added performance of the Australian cars we will be upgrading almost all of the original cars performance to match.  And yes, Bathurst will be on the schedule then.

As for Season 5 and the use of modern Trans-Am cars, a new feature will be used to enhance seasonal qualifying. As you know we only allow 12 teams to compete every season and to get into the show every team must qualify first.  This season we are offering 1/2 point bonuses to the top 5 qualifiers into the season!  So even before the actual season begins (@ Indy GP Aug 10th) you will get the chance to earn points.  Yes, as before you will get two chances to qualify as a team, and the last round will be a non-relay double bonus point round where everyone races at the same time the whole race.

If you and a buddy want to make a qualifying attempt contact GTDon2 or FRB Incognito to make your attempts.  There are no sign-ups, your qualifying attempt is your "sign-up."  Each driver is allowed 4laps at Indy GP.  Both drivers times are averaged to get a team time, and you are allowed 2 chances to get into the season.  (substitute drivers and race ringers are allowed)

Race schedule:

Saturday's 6:00pm EST

1. Indy GP  8/10
2. Watkins Glen full alt  8/17
3. Lime Rock 8/24
4. Road America 8/31
5. Laguna Seca 9/7
6. Long Beach 9/14
7. Daytona 9/21


So go tell your friends, check out the build sheet, do some testing, and "prepare to qualify!"  We know a lot of you out there were clamoring for fully tuneable late model cars so this is your chance!  Good luck!


IFCA Staffer

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IFCA Relay Challenge Season 4 June 8th

Sun Apr 21, 2019 11:53 am by GTDon2

IFCA -  International Forza Club Association - Portal Muscle-Car-Masters-1a


Welcome to the introduction of Season 4 of the IFCA Relay Challenge, Saturday, June 8th, 6:00 EST!


Season 4 will incorporate all of the Season 3 cars with the addition of every known car that raced in the original Trans-Am series.  This includes all the under 3.0L import cars. We included a few cars that did not race in the actual Trans-Am series but were from that period to make up for some of the cars Forza 7 doesn't have.


With the data collected from Season 3 we were able to equalize the cars extremely well while still retaining their original performance and handling characteristics.  These are specific build cars with stock suspension, adjustable final drives, adjustable roll bars, adjustable brakes, and adjustable differentials only.  Power is roughly the same or higher than the actual cars placing them in mid to low A-Class or under 500hp for the over 3.0L cars, and under 400hp for the under 3.0L crowd.


Each car has two types of builds depending on a drivers IFCA numeric rating.  Drivers unrated or rated above 1950.000 may only use the "Privateer" build for each car.  Drivers below the rating of 1949.999 are allowed to use the superior "Factory" build which typically is lighter, better handling, and more powerful.  In this way, slower drivers can have total confidence that they are in a faster car, and can gain parity with the faster driver who is in the slower build, if they work at it.


As with previous seasons, there is a 12 team limit or 24 drivers in total.  Any number of teams may attempt to qualify but only the top 12 fastest teams get in.  The lap times from both teammates are added together and divided by 2 to get your team average lap time. You'll get just 2 chances to qualify at the Season 4 qualy track which is going to be Homestead Road Course.  Homestead is also the first track on the schedule.  


Qualifying opens Saturday, May 25th thru Saturday, June 1st.  You can make your 2 attempts any time in those two weeks prior to the race on Saturday, June 8th by contacting GTDon2, or FRB Incognito.  Or, just join our practice lobby when we are on.  You can use any Trans-Am car listed for qualifying independent of your teammate, and it doesn't have to be the car you use for the season either.  Once the season starts you both have to be in the same car (and livery).  After the first 3 races, you are then allowed to change out the car you are in if you think you made an incorrect choice at that point.


This is the only format where you get to cooperatively race as a synergistic team in real time helping each other get to the finish line.

Here's how it works: You and your teammate take turns (stints) in relay fashion in a 29lap race. At the start one driver will be the lead-off driver for the first stint, while the other driver drives to the pit to park at pit exit and wait for his turn in ghosted form. Both of you will do 2 pit stops, and then a final mandatory pit at the end of the 21st lap. Once you both have completed your 21st lap, you both leave the pits together for the first time to finish the remaining 8 laps together in tandem.

Both drivers are required to pit on the same lap number for each pit stop.  The first 2 pits can be whatever your team decides.  It can be on lap 7 and 14, or 5 and 13, or even 2 and 10, Whatever number your partner pits on has to be the same as you. The "goal" is to get to the end of the 21st lap and mandatory pit as fast as possible, so you both can finish the last 8 laps together on the same lap and ahead of your rivals. Everyone is required to pit at the end of lap 21. The exchange of drivers happens when one driver exits the pits and goes through the waiting ghosted driver, Once contact is made the waiting driver can then leave to start his stint while his car becomes solid again.


In the end, the team with the best combined average finishing position wins!  If there is a tie, the team with the highest pre-race average IFCA computer rating wins!    But it's not just about the wins and losses, we also offer a series of performance bonus points for fastest clean race lap, track lap record, pole position, and half point bonuses for having posted a top 5 lap time for the T/A class during the week. That way there are incentives to push hard all week no matter your skill level or season points.



This season we are going to make a concerted effort to cordially invite each league (TORA, SimR, FRB, IFCA, etc) to field 1 team that represents their league to qualify.  We are doing this as a way to show our solidarity with the organized racing all leagues do, and hopefully, unify the league community by giving everyone something new and fun to cheer about.



Season 4 Schedule Saturday's Starting June 8th 6:00EST

1.Homestead road course

2.Daytona 24hr night

3.Long Beach

4.Sebring

5.Road America

6.Laguna Seca

7.Road Atlanta





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IFCA Relay Challenge Season 3 Trans-Am April 13th

Mon Feb 18, 2019 1:27 pm by GTDon2

IFCA -  International Forza Club Association - Portal MCD_9628-1



IFCA Relay Challenge Season 3 Trans-Am April 13th



Hello boys!  With the increased popularity and interest in team relay racing we are happy to announce IFCA Relay Challenge Season 3 Trans-Am, to begin April 13th.  

As you know this format is a true team series that requires a partner to compete in.  It's you and your teammate against the world!  Well, sort of, but you get the idea.  Bottom line is that it is really fun to be part of an actual racing team rather than just in name or points only. This is the only format where you get to cooperatively race as a synergistic team in real time helping each other get to the finish line.

Here's how it works: You and your teammate take turns (stints) in relay fashion. At the start one driver will be the lead-off driver for the first stint, while the other driver drives to the pit to park at pit exit and wait for his turn. Both of you will do 2 pit stops, and then a final mandatory pit at the end of the 21st lap. Once you both have completed your 21st lap, you both leave the pits together for the first time to finish the remaining 8 laps together in tandem.

Both drivers are required to pit on the same lap number for each pit stop.  The first 2 pits can be whatever your team decides.  It can be on lap 7 and 14, or 5 and 13, or even 2 and 10, Whatever number your partner pits on has to be the same as you. The "goal" is to get to the lap 21 mandatory pit as fast as possible so you both can finish the last 8 laps together and ahead of your rivals. Everyone is required to pit at the end of lap 21. The exchange of drivers happens when one driver exits the pits and goes through the waiting ghosted driver, Once contact is made the waiting driver can leave to start his stint.

With everyone having different pit strategies it becomes difficult and fun to tell who is actually in the lead until teams start coming in on their mandatory 21st lap pit and you see 2 cars leaving the pits at the same time for the first time.  And this is when the racing intensity actually begins, in the last 8 laps, as faster drivers from slower teams start to gain on slower drivers from faster teams!

In the end, the team with the best combined average finishing position wins!  If there is a tie, the team with the highest pre-race average IFCA computer rating wins!    But it's not just about the wins and losses, we also offer a series of performance bonus points for fastest clean race lap, track lap record, pole position, and half point bonuses for having posted a top 3 lap time for the T/A class during the week. That way there are incentives to push hard all week no matter your skill level or season points.

Speaking of skill level, the IFCA Relay Challenge is really all about the underdog and giving your average grassroots sim-racer a real chance to compete with the fast guys.  We do this by allowing the slower drivers below the IFCA rating of 1950.000 to use the "Factory Build" version of the T/A cars on offer.  The Factory Builds have slightly better hp/tq and suspension and wheels, making them slightly lighter, quicker, and better handling than the lesser Privateer builds the fast guys must use. It still might not be enough to beat a fast guy but at least you'll know your car is not the problem.  The fast guys can still get in and out of corners better, so what this does is bring everyone a little closer together regardless of skill difference.

Other key features that help to create greater parity within the series is the fact that the series is limited to a 12 team field where only the fastest 12 teams start the season.  The caveat here is that to qualify in, you are allowed to use any of the 9 cars offered though they may not be the car you start the season with.  You and your teammate's time is added together and divided by 2 to get your average qualifying time as a team.  We also encourage substitute drivers and "ringers."  These are drivers who may not be able to commit to a whole season but would like to race and help out a team.

When the season starts you can choose to use a different car for the first half of the season then the car you qualified in is the point.  At the halfway mark of the season, you are then allowed to change out your car if you don't like the performance of the car you started with.  With all these measures in place, we think the slower teams have the optimum chance to compete for a podium. In a more traditional single driver series where you are heads-up racing faster drivers and stuck in a car you picked, the slower driver has practically no chance at a podium and is relegated to backmarker status for the entire season, season after season. We want to change this by giving the slower driver more than a fair chance to compete, while at the same time adding some pressure to the fast guys.

You will be allowed 3 weekly chances to …

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